Post-Jam Devlog - Patch #1 - "Mobile Friendly-ish!"


v0.105001

First devlog?! New exciting features?!?! 

Sadly not a ton in the way of new features here, mostly just some QoL changes, oh, and mobile support! I just want to say thank you to everyone who has taken the time to play this game. I've currently got a mental roadmap that includes a few new additions to the game before I push out the final build. 

If there is anything you think that I should add please let me know! I'm open to all feedback and would love to get some community-suggested ideas implemented into Powerline. 

Enjoy the new build, I'll see you soon with a new update! 




Additions

  • Added two new tiers of solar plants which increase in frequency and tier as the game progresses (Power Increases: T1: 15%, T2: 30%, T3 45%).
  • Added mobile support. Pressing the left half of the screen will place a pole while the right half is split into 3rds horizontally with each 3rd corresponding to a tile selection. Visual, as well as on-screen controls for mobile users, will be added soon.



Fixes

  • Updated font for improved legibility across all devices.
  • UI/Text Placement Improvements.


Known Issues

  • Mouse input lag.
  • Uncommon but replicable issues with placing poles on vertical map bounds while attempting to move selection out of bounds.

Files

Powerline Play in browser
May 31, 2022

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